Hierarchy
Instance → Dialog
| Tags | Memory category |
|---|---|
| Instances |
Properties
| Property | Type | Tags | Read | Write |
|---|---|---|---|---|
ConversationDistance | float | |||
GoodbyeChoiceActive | bool | |||
GoodbyeDialog | string | |||
InitialPrompt | string | |||
InUse | bool | |||
Purpose | Enum.DialogPurpose | |||
Tone | Enum.DialogTone | |||
TriggerDistance | float |
Events
| Event | Arguments | Tags | Security |
|---|---|---|---|
DialogChoiceSelected | (player: Instance, dialogChoice: Instance) |